Advection¶
Wall-normal component¶
\[\dmomadv{3}{1}\]
src/fluid/predict/uz.c¶
102BEGIN
103 const double hx_xm = HXXF(i );
104 const double hx_xp = HXXF(i+1);
105 const double jd_xm = JDXF(i );
106 const double jd_x0 = JDXC(i );
107 const double jd_xp = JDXF(i+1);
108 const double ux_xm = + 0.5 * jd_xm / hx_xm * UX(i , j , k-1)
109 + 0.5 * jd_xm / hx_xm * UX(i , j , k );
110 const double ux_xp = + 0.5 * jd_xp / hx_xp * UX(i+1, j , k-1)
111 + 0.5 * jd_xp / hx_xp * UX(i+1, j , k );
112 const double l = - 0.5 * ux_xm;
113 const double u = + 0.5 * ux_xp;
114 const double c = - l - u;
115 src[cnt] -= 1. / jd_x0 * (
116 + l * UZ(i-1, j , k )
117 + c * UZ(i , j , k )
118 + u * UZ(i+1, j , k )
119 );
120END
Stream-wise component¶
\[\dmomadv{3}{2}\]
src/fluid/predict/uz.c¶
136BEGIN
137 const double hy = HYXC(i );
138 const double jd = JDXC(i );
139 const double uy_ym = + 0.5 * jd / hy * UY(i , j , k-1)
140 + 0.5 * jd / hy * UY(i , j , k );
141 const double uy_yp = + 0.5 * jd / hy * UY(i , j+1, k-1)
142 + 0.5 * jd / hy * UY(i , j+1, k );
143 const double l = - 0.5 * uy_ym;
144 const double u = + 0.5 * uy_yp;
145 const double c = - l - u;
146 src[cnt] -= 1. / jd * (
147 + l * UZ(i , j-1, k )
148 + c * UZ(i , j , k )
149 + u * UZ(i , j+1, k )
150 );
151END
Span-wise component¶
\[\dmomadv{3}{3}\]
src/fluid/predict/uz.c¶
166BEGIN
167 const double jd = JDXC(i );
168 const double uz_zm = + 0.5 * jd / hz * UZ(i , j , k-1)
169 + 0.5 * jd / hz * UZ(i , j , k );
170 const double uz_zp = + 0.5 * jd / hz * UZ(i , j , k )
171 + 0.5 * jd / hz * UZ(i , j , k+1);
172 const double l = - 0.5 * uz_zm;
173 const double u = + 0.5 * uz_zp;
174 const double c = - l - u;
175 src[cnt] -= 1. / jd * (
176 + l * UZ(i , j , k-1)
177 + c * UZ(i , j , k )
178 + u * UZ(i , j , k+1)
179 );
180END